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0
votes
Fixed

IL2CPP iOS build strips Attribute Getter, causing a runtime error

IL2CPP

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Jul 10, 2015

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Version/s: 5.1.1p4

How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Select the Main Camera gameobject 4. In the Proto Test compo... Read more

0
votes
Postponed

Win8: Controls` values become prefilled for joysticks while changing on ...

Input

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Apr 22, 2016

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Version/s: 5.4.0b16

Only for Windows. Is not reproducible on Mac Was tested with Xbox 360 gamepad and Logitech Extreme 3D joystick 1. Build & Run the p... Read more

0
votes
In Progress

Incorrect Shader Graph "Screen Position" node data when a Camera is usin...

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Dec 19, 2023

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Version/s: 2023.2.4f1, 2023.3.0a19, 6000.0.0b11

How to reproduce: # Open the “UpsideDown.zip“ project # Open the “OutdoorsScene“ # Observe the Game view # Enable the “Main Ca... Read more

0
votes
By Design

[UWP] Input isn't registered when pressing the button in build

Universal Windows Platform

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Aug 11, 2021

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Version/s: 2019.4, 2019.4.0f1

Reproduction steps: 1. Create a new UWP project 2. Open the Project Settings tab and go to Player > Product Name, then change the Pr... Read more

0
votes
Won't Fix

An uninformative error is thrown when entering Play mode after canceling...

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May 08, 2023

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Version/s: 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps: 1. Create and open a new project 2. Click on the Install button of any Feature set in Package Manager 3. Click o... Read more

0
votes
Fixed

[Android] Changing screen orientation stretches view after using SetReso...

Mobile

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May 21, 2017

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Version/s: 5.5.3p3

Steps to reproduce: 1) Download attached project 'ScreenReslutionOrientationBug.zip' and open in Unity 2) Build and Run 'Main' scen... Read more

0
votes
By Design

Client connects in version .21 and will not connect in .22

Package: Multiplayer Netcode for GameObjects

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Jan 12, 2024

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Version/s: 1.7.0

1. What happened I upgraded my working project from .21 to .22 and the client will no longer connect. I have been working with Noel... Read more

0
votes
Fixed

[.NET] const field named same as a field in base class causes the field ...

Universal Windows Platform

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Jun 05, 2017

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Version/s: 5.6.0f3

Repro consists of 2 classes: using UnityEngine; abstract class BaseClass : MonoBehaviour { [SerializeField] private int m_Number... Read more

0
votes
By Design

Accessing the raw value of a USS variable fails when using customStyle.T...

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May 03, 2023

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Version/s: 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps: 1. Open project “IN-39634” 2. Open “Assets\IN-39634_Assets\Scenes\SampleScene” 3. Enter Play Mode 4. Observe the... Read more

0
votes
Fixed

[Android][GLES3] Using framebufferfetch and sampling a texture at the sa...

Mobile

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Aug 20, 2020

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Version/s: 2019.1.0b10, 2019.3.15f1, 2019.4, 2020.1, 2020.2

Repro steps: 1. Open attached project 2. Build and Run on Android 3. Check for errors in the logcat Actual: GLSL link error: Error:... Read more

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