Search Issue Tracker
"1/Mathf.Abs(-0f)" returns -Infinity instead of +Infinity
Steps to reproduce:1. Open attached project and scene named "main".2. Press play button.3. Notice the output of "Console" window:"1f... Read more
Unity crashes when loading a new level
Steps to reproduce:1) Extract and open the project (TDS.zip).2) Open scene 'first.unity'.3) Enter playmode.4) Wait for a few seconds... Read more
[Android] GPU Skinning drops performance severely when using Skinned Mes...
To reproduce:1) Open attached project and scene in it2) Make sure GPU Skinning in Player Settings is enabled3) Build and run on Andr... Read more
Terrain grass is missing if created at runtime
Reproduction steps:1. Open attached project "terrain_bug"2. Make sure that "DummyTerrain" and "LayerTest" are included in the build3... Read more
[CacheServer] Cache server fails to validate a prefab that is created au...
Steps to reproduce: 1. Open attached project2. Delete the 'torus.prefab' asset3. Connect the editor to a cache server (just launch t... Read more
Mask component doesn't add Image component in spite of dependency
Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more
DX9 as API and OpenVR in the list crash editor on play
Steps to reproduce:1. On new project, open player settings2. Change Windows API to DX9 (top most)3. Turn on VR support and add OpenV... Read more
Cutout letter in Animation Window
Steps to reproduce : - open the Animation Window and notice the Dopesheet button *Note:Regression from 5.3. Read more
Memory Leak in GfxDriver memory when unloading models
How to reproduce: 1. Open attached project2. Open scene Scenes/Online/SOFP.unity3. Build to iOS and run- The build can take up to 15... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder