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Artifacts appear when baking on HDRP + URP on-demand and using Shadergra...
Open [^Shader_Repro.zip] Open SampleScene.unity Notice how the lightmaps have serious artifacts Assign _shader 1 to _TestMaterial No... Read more
[VFX Graph] VFX stops + error when graph closed
VFX stops when the graph is closed and recompile correctly when the graph is reopened !image-2022-11-18-15-47-13-197.png!error:Unity... Read more
[XR] Forward+ generates artifacts when looking at lights in Play Mode
Reproduction steps:1. Open the user’s attached project (“URP 20203.zip“)2. Open the “/Assets/SampleScene.unity” Scene3. Make sure th... Read more
[Vulkan][Quest] Editor crashes when entering Play Mode with Oculus Link
Reproduction steps: Open the attached project (“DXCStereoBug_2022_06_10.zip“) Open the “/Assets/Scenes/ControllerSample.unity” Scene... Read more
[VFX Graph] Six Way Smoke Lit material flickers when APV is in use
How to reproduce: Pull the project from git Open Spotlight_Tunnel_Main Scene Focus 6W VFX GO to see it in the Scene View [Optional] ... Read more
Icons/Previews show up blue
Steps to reproduce: Create a new 2D URP Unity project (just to have the Tile Palette window available) Open Window>2D>Tile Pal... Read more
Display file extensions in the Project Window when Single-Column layout ...
It is very inconvenient to use the single-column layout when there are mixed asset types with similar previews. The attached screens... Read more
[VFX Graph] When Normal values get too high, particles stop colliding wi...
How to reproduce: Import the attached package Open Collide Gizmos Scene Open Collide Gizmos.vfx In Collide with Plane Normal Y99999 ... Read more
"Test Framework" package doesn't show Samples when using Package Manager
How to reproduce:1. Open the user’s attached project2. Open the Package Manager window3. Select the “Test Framework” package and obs... Read more
[Android] Build fails with AAPT: error when building on WIndows with Mon...
To reproduce:1. Try building the project attached (on Windows, Scripting backend: Mono)2. Observe test failing due to AAPT errors Er... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe renders black when baked with GPU Resident Drawer and GPU Occlusion Culling enabled
- Crash on RuntimeAnimatorController::BuildCustomController when playing a specific animation
- [iOS] Screen flashing after the iOS splash screen
- File watcher does not trigger after the AcquireFloatingLease and before the Entitlement check
- HDR Output gets disabled in the Editor when Reflection Probe is enabled during runtime