Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0a1
2021.1.0a3
Issue ID
1288117
Regression
No
[Prefabs] Undo doesn't work after 'Clear Parent' action is performed for an opened Prefab object
Undo action does not work after 'Clear Parent' action is performed when the Prefab object is open in either Context or Isolation mode.
Refer to the attached Video.
Steps to Reproduce:
1. Create a New Project
2. Hierarchy > Create Empty > Create Empty Child
3. Create a Prefab of Parent Object
4. Open Prefab > Select Child > Clear Parent > Undo
Actual Result:
The object is not replaced as a child after 'Undo' is performed
Expected Result:
The object should be replaced as a child on 'Undoing'
Note:
'Clear Parent' feature was introduced in 2021.1.0a1
Reproducible with:
2021.1.0a3, 2021.1.0a1
Environment:
Windows 10 ,macOS 10.15 and Ubuntu 18.04 LTS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
Resolution Note (fix version 2021.1):
Prefabs: Fix using 'Clear Parent' menu item in Prefab Mode