Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X
Votes
0
Found in
2018.4
2019.3.1f1
2020.2
Issue ID
1286409
Regression
No
Modified Component option is not in the Component context menu when changing properties in the Particle System Renderer settings
How to reproduce:
1. Open a new project
2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Particle System)
3. Create a Prefab of the created Particle System
4. Select the Particle System in the Hierarchy window
5. Change the Particle System's material in the Inspector window
6. Right-click on the Particle System Component
Expected result: "Modified Component" option is present in the Component context menu
Actual result: "Modified Component" option is not present in the Component context menu
Reproducible with: 2018.4.28f1, 2019.4.13f1, 2020.1.11f1, 2020.2.0a19
Not reproducible with: 2020.2.0a20 2020.2.0b10, 2021.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The terrain appears darker when "Per-pixel Normal" is enabled
- [Linux] Editor assertion causes Test Runner to fail when executing it in Batch Mode
- Color selection by the mouse cursor is still enabled when the "Esc" button is pressed
- Game view becomes black and the Scene window becomes grey, “ArgumentOutOfRangeException” errors and “Render Pipeline error” warnings appear after changing the name or deleting URP/HDRP global settings file
- Transform Component is not accessible inside the Player when RuntimeInitializeOnLoadMethod is used
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0a20
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.21f1