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[Enlighten] Realtime GI does not update
Steps to reproduce: 1. Download the attached repro project (BounceLightCorridor.zip)2. Open BounceLightCorridor scene3. Navigate to ... Read more
[Hub] [Mac] Linux Support is installed at root of Unity installation ins...
To reproduce:1) Open Unity Hub2) Install Unity with Linux Support Expected: The support is installed in {UNITY_PATH}/PlaybackEngines... Read more
Custom Inspector window continually refreshes when AssetImporterEditor.s...
How to reproduce:1. Open the attached "1264833 repro" project2. Turn on Internal Mode3. Select the "MyCustomAsset" Asset from the As... Read more
Compute buffer isn't updated after a few seconds when ComputeBuffer.GetD...
Reproduction steps:1. Open the “InteropUnityCUDA“ Project2. Open the “Assets/Scenes/InteropSample.unity” Scene3. Enter the Play Mode... Read more
Editor crashes on ReserializePref after deleting a prefab using AssetDat...
How to reproduce:1. Open the user's attached "DeletePrefabCrash.zip" project2. Drag and drop any object from the Hierarchy window to... Read more
WebGL fails building on Windows 7
-e: see title, works with old pipeline -repro:--create new project with alpha16 on Windows 7--build project & notice it works--c... Read more
Audio mixer assets are using the wrong icons in Search
Steps to reproduce: Create and open an empty project. Create an audio mixer asset (Assets > Create > Audio > Audio Mixer). ... Read more
Crash on burst.initialize.statics when exceeding the "Maximum Shadows on...
How to reproduce:1. Open the “IN-77893_repro“ project2. Select File → Build and Run3. In Player click the "Spawn 129 lights" button ... Read more
NetworkTransform -> Send Rate shows value on 1 lower than you set
- please see video attached in comments How we can reproduce it1 Create new project2 Create New empty object3 Add NetworkTransform c... Read more
[iOS] First character of the Product Name section of the Bundle identifi...
How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size