Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a17
2021.2.0a19
Issue ID
1340260
Regression
Yes
WebGL fails building on Windows 7
-e: see title, works with old pipeline
-repro:
--create new project with alpha16 on Windows 7
--build project & notice it works
--create new project with alpha17 on Windows 7
--start building the project for WebGL
--NOTICE it fails throwing lots of errors looking like this:
---Building Library\Bee\artifacts\WebGL\il2cpp\master_WebGL_wasm\eqar_stem0.lump.o failed with output:
---UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- New Hierarchy visibility and pickability icon behavior differs from documentation
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format
Resolution Note (fix version 2022.1):
Fixed by downgrading Node.js and Python to older versions that still supported Windows 7.