Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a17
2021.2.0a19
Issue ID
1340260
Regression
Yes
WebGL fails building on Windows 7
-e: see title, works with old pipeline
-repro:
--create new project with alpha16 on Windows 7
--build project & notice it works
--create new project with alpha17 on Windows 7
--start building the project for WebGL
--NOTICE it fails throwing lots of errors looking like this:
---Building Library\Bee\artifacts\WebGL\il2cpp\master_WebGL_wasm\eqar_stem0.lump.o failed with output:
---UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon
Resolution Note (fix version 2022.1):
Fixed by downgrading Node.js and Python to older versions that still supported Windows 7.