Search Issue Tracker
Fixed
Fixed in 6000.0.25f1, 6000.1.0a2, 7000.0.0a17
Won't Fix in 2022.3.X
Votes
0
Found in
2021.3.39f1
2022.3.31f1
6000.0.5f1
7000.0.0a1
Issue ID
UUM-73173
Regression
No
Audio mixer assets are using the wrong icons in Search
*Steps to reproduce:*
# Create and open an empty project.
# Create an audio mixer asset (Assets > Create > Audio > Audio Mixer).
# Open the Search window.
# Type in "mixer" in the search bar to show the mixer assets.
*Actual results:* They are all using the mixer icon. on U6, they jump between icons (see screen recording).
*Expected results:* The mixer snapshots and mixer groups should be using their respective icons.
*Reproducible with versions:*
6000.0.5f1
2022.3.31f1
2021.3.39f1
*Tested on (OS):* MacOS (M1) 14.4.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window
Resolution Note:
This bug has been fixed in one of the ;last bugbash (I did not find the PR).
Resolution Note (fix version 6000.1.0a2):
Search: Fixed Audio Mixer asset icons in the Search window.
Resolution Note (fix version 6000.0.25f1):
Search: Fixed Audio Mixer asset icons in the Search window.
Resolution Note (2022.3.X):
Fix is too risky for 22.3.