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Crash on burst.initialize.statics when exceeding the "Maximum Shadows on Screen" value in Player



How to reproduce:
1. Open the “IN-77893_repro“ project
2. Select File → Build and Run
3. In Player click the "Spawn 129 lights" button

Expected result: The Player does not crash
Actual result: The Player crashes

Reproducible with: 6000.0.0b15, 6000.0.6f1
Not reproducible with: 2021.3.39f1, 2022.3.33f1, 6000.0.0b14
Could not test with: 2021.3.39f1, 2022.3.33f1 (due to a different crash)

Reproducible on: Windows 10
Not reproducible on: No other environment tested

Note: Only reproducible in Player

First few lines of Stack Trace:
0x00007FFB794A87D1 (lib_burst_generated) burst.initialize.statics.ffd2ee131b57530ae9c95bf0bc963d72_avx2
0x00007FFB794A1DF3 (lib_burst_generated) burst.initialize.statics.ffd2ee131b57530ae9c95bf0bc963d72_avx2
0x00007FFB794D7DE7 (lib_burst_generated) ffd2ee131b57530ae9c95bf0bc963d72

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