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[iOS] Logging does not work when using "Wait for the executable to be la...
How to reproduce:1. Open the attached Project "Archive.zip"2. Build the Scene "SampleScene" for iOS3. In the Xcode build, open Produ... Read more
Particles spawned from Particle System are not visible when Shape "Arc" ...
Reproduction steps:1. Open the attached “ParticleSystemArc.zip” project2. Open the “ReproScene” Scene3. Select the “Particle System ... Read more
Feature sets can install old version of packages even though not a depen...
Steps to reproduce: Open a new Unity Project Open Package Manager via Window > Package Manager Navigate to the Unity Registry sec... Read more
Player crashes or freezes when using DirectX12 after running for several...
How to reproduce:1. Open the “IN-82460_repro“ project2. Build the project (File → Build)3. Copy the “UWB“ folder in the project dire... Read more
InputDeviceTester sample only show Touch contact once
Steps to reproduce: 1. Open InputSystem project 2. Open donwload/install external sample "InputDeviceTester" (if needed) 3. Open Inp... Read more
'This package version has no signature' warning links to outdated docume...
Steps to reproduce: Download the attached .tgz folder (do not extract it) Open a Unity project Open the Package Manager via Window &... Read more
Missing scripts warnings in HDRP Production Ready Shaders when entering ...
Steps to reproduce: Create a new HDRP project. Window > Package Manager > Shader Graph > Samples and import the Production ... Read more
Frame Debugger UI glitches on MacOS
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Darfall-Game/Scenes/Scene_05_Game.unity“3. Enter the Play... Read more
Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when rendering 2...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ArcadeCarRace/Scenes/Track-03.unity” Scene3. Switch ... Read more
Commit Limit vs Available Commit pages are not evaluated properly when u...
How to reproduce:1. Having a system that has at least 96GB RAM, run multiple processes that would use at least 70% of the system mem... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog