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[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project 2. Build to iOS 3. Press "Native Res" twice it will switch from native to lower and from lower to native 4.... Read more
References to the script in the Console are hard to read when using Unit...
How to reproduce: 1. Open the attached project “LightThemeBug” 2. Open the “SampleScene” scene 3. Make sure the Unity is set to t... Read more
[Shader Graph] Shader's "Scene Depth" Node stops working when a Shader K...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Inspect the Quad in front of Camera 3. Open "ShaderB... Read more
Automatically checks out materials using Perforce
When you enter play mode with selecting multiple materials in the editor, some materials are automatically modified to 'check out' e... Read more
Soft particles rendering can break when an off-center projection matrix ...
How to reproduce: 1. Open the attached project from "SoftParticlesClipPlaneError.zip" 2. Enter Play Mode 3. Observe the smoke partic... Read more
DLL with Define Constraint included in BuildPlayerOptions.extraScripting...
Steps to reproduce: 1. Download and open the user's attached project ("DefineConstraintsIssue-2021.1.zip") 2. In the menu bar click ... Read more
Dragging and dropping an animation with ' . ' symbol in the name into th...
How to reproduce: 1. Open the attached "Repro1190930.zip" project 2. Double click on "New Animator Controller" Animation Controller ... Read more
[Metal][VFX] Preview Creating a VFX Graph Asset throws an error
Steps to reproduce: 1. Create a HDRP project 2. Create a new VFX Graph Asset (Assets>Create>Visual Effects>Visual Effect Graph) 3... Read more
Parts of the Material Thumbnail's background change color when material'...
How to reproduce: 1. Create a new project 2. Create a new Material 3. Observe the Material's Thumbnail 4. Make any changes to th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"