Search Issue Tracker
Not Reproducible
Votes
0
Found in
2020.2.1f1
Issue ID
1323961
Regression
Yes
Automatically checks out materials using Perforce
When you enter play mode with selecting multiple materials in the editor, some materials are automatically modified to 'check out' even without any changes.
It also happens for other assets. I guess It looks like an editor issue.
Please see the attached file for details.
Versions:
2020.2.1f1
Perforce - Rev. P4V/NTX64/2021.1/2085655
Perforce Stream
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors occur when setting the Render Object Event to AfterRenderingPostProcessing while using STP for Upscaling
- UnityYamlMerge.exe doesn't correctly handle merge conflicts in modified properties on a prefab variant
- Inconsistent color scheme in "Details" section of "Select Presets" inspector window
- Crash on __pthread_kill when launching Editor via command-line with "-disableManagedDebugger" argument
- [VFX] Deleting “New Group Node” name doesn’t allow to type or add new name
Add comment