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Sprite Renderer stops reacting to changes when "Draw Mode" is changed an...
Reproduction steps:1. Open the attached “sprite renderer 2d.zip” project2. Select the “Square” GameObject3. In the Inspector in the ... Read more
Editor.OnEnable is called twice when its InspectorElement is placed insi...
Reproduction steps:1. Open the attached “InspectorElement.zip” project2. Open the Test Window (Sheriff->TEST Window)3. Make sure ... Read more
URP Enums are not generated correctly when compared with ShaderGraphs Enums
Reproduction Steps:1. Open the attached project "ReproProjectGuoda.zip"2. Create a new Material utilizing the URP/Lit Shader3. With ... Read more
Terrain material is rendered incorrectly when changing a scene and insta...
How to reproduce:1. Open the “TerrainProblem.zip“ project2. Open the “SampleScene”3. Open the Addressables Groups window4. Build the... Read more
The "Importance" field of Reflection Probes is ignored when Rendering Pa...
How to reproduce:1. Open the attached “reflectionprobe_forwardplus_issue” project2. Open the “SampleScene” and observe how the light... Read more
The caret is placed on the wrong side of the double-clicked word when se...
Reproduction steps:1. Create a new project2. Open the Package Manager3. Click on a package to open its Inspector window4. In the Des... Read more
KeyControl.displayName has an incorrect value for the "A" key when the k...
How to reproduce:1. Install the German keyboard language for Windows2. Open the “GermanKeyboardBug.zip“ project3. Open the “SampleSc... Read more
Mouse scrolling and slider arrows do not work when calling ScrollToItem ...
Reproduction steps:1. Open the attached "Repro" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play Mode4. Try to ... Read more
Input.GetKeyUp() is not called when the Right Shift key is pressed and r...
How to reproduce:1. Open the attached “shift_getkeyup_issue” project2. Open the “SampleScene” and enter Play mode3. Press and hold t... Read more
Custom GrabPass does not work when Material's Surface Type is Transparent
How to reproduce:1. Open the “1804669_bug“ project2. Open the “SampleScene“3. Observe the GameView Expected result: Both “Cube(O) an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes