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[Firebase] Importing package and restarting the Editor generates "Ambigu...
Reproduction steps: 1. Create a new project 2. Download Firebase SDK from https://firebase.google.com/download/unity 3. Extract it a... Read more
GameObject is constrained in world space when setting angularVelocity on...
How to reproduce: 1. Open the attached project's Scene labeled "BugRbSetAngularVelocity" 2. Enter the Play Mode 3. In the Game View,... Read more
"BlendTreeWorkspace is NULL" error spam while a BlendTree state is open ...
Steps to reproduce: 1. Open attached "blendtreeerrors.zip" Unity project 2. Open "test" scene 3. Double-click "New Animator Controll... Read more
[HDRP] [Metal] Ghosting with MSAA enabled
Version tested: 2021.2.0a20 + Master (a6aef88e698b9fe24a1896cd2fb9c2a482eac1a0) Steps to reproduce: 1) Open attached scene. Or si... Read more
[HDRP] Lighting Data Asset becomes corrupted when reloading a Scene afte...
How to reproduce: 1. Create a new HDRP Template project 2. Open the Scene "SampleScene" 3. In the Scene create an empty GameObject 4... Read more
[macOS][Windows] Repaint events take a very long time when opening the I...
How to reproduce: 1. Open the attached project's Scene labeled "OpenMe.Heavy" 2. Move the mouse around 3. Click on the "Main Camera"... Read more
[IL2CPP] [iOS] build fails with error for type System.Configuration.Conf...
Reproduction steps: 1. Open customer's project from the drive link (cmd+f "usp=sharing") 2. Build for iOS Expected result: the proj... Read more
[Profiler][2019.4] ASTC Texture memory cost isn't displayed correctly wh...
How to reproduce it: 1. Open the user's attached project "UnityBugASTCMemory.zip" 2. Build and Run it on Android 3. Open a Profiler ... Read more
[Android] Artifacts appear in texture Preview Window on Android Platform...
Reproduction steps: 1. Open the attached user's project "1054932 texture compression fallback.zip" 2. Switch the Platform to Android... Read more
Light brightness gets intense until the 'Lightmap Encoding' quality is c...
How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. Change the 'Lightmap Encoding' to 'Normal Quality' (Edit->P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed