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Fixed in 12.0.0



Found in [Package]


Issue ID




[VFX Graph] Particles do not collide with depth buffer when Physical Camera is used

Package: Visual Effect Graph


How to reproduce:
1. Open the attached package
2. Open ‘Repro’ Scene
3. Select ‘Main Camera’ GameObject
4. Tick ‘Physical Camera’ checkbox in the Hierarchy

Expected result: Particles collide with environment GameObjects
Actual result: Particles do not collide with environment GameObjects

Reproduced with: 2021.2.0a21 (master)

Note: If particles collide after repro steps, Change Gate Fit to Vertical and Lens Shift a bit (about 0.3), it should reproduce the issue

  1. Response avatar

    Resolution Note (fix version 12.0.0):

    Fixed in 2022.1.0a6

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