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Light brightness gets intense until the 'Lightmap Encoding' quality is c...
How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. Change the 'Lightmap Encoding' to 'Normal Quality' (Edit->P... Read more
[Input System] UI Components lags when using Input System UI Input Modul...
How to reproduce: 1. Open the user's attached project "PlayerInput Bug.zip" 2. Enter the Play Mode 3. Click and drag Right or Left S... Read more
[SDFBaker] Unity Crash when switching SDF Baker saved settings containin...
Repro steps: 1. Add a cube to the scene 2. Drag the cube to the project folder to create a prefab out of it 3. Open the SDF Baker an... Read more
build and run fails for the HDRP template
Repro steps: - make a new project with 2021.2.0b1 with the HDRP project - Build and Run - notice the build and run fails and the con... Read more
Reflections are pink for the URP template
Repro: - make a new project with 2021.2.0b1 with the URP template - notice in the SampleScene, that the reflections are pink The pi... Read more
Project build fails and errors are thrown when building for WebGL platfo...
Reproduction steps: 1. Open the attached project ("WebGL_2021.2.0b_Test.zip") 2. Set the Enable Exceptions in Publishing settings as... Read more
Articulation is not visible when using the Physics Debugger
How to reproduce: 1. Open the attached '1343929.zip' project 2. Open the 'SampleScene' 3. In the top-bar menu select Window > Analys... Read more
Touch Input doesn't work in Play Mode when running an Editor on a Touchs...
How to reproduce it: 1. Open the user's attached project "Gameplay.zip" on a touchscreen device 2. Enter the Play Mode 3. In the Gam... Read more
Multiple "Failed to insert item" warnings are logged when amount of inse...
How to reproduce: 1. Open the user's attached project 2. In the Menu bar, select Bug/ProductBug 3. Observe the Console window Expec... Read more
[Android] Screen.orientation switches to portrait when switching to auto...
Screen.orientation switches to portrait when switching to autorotate while holding the device in portrait orientation even when Port... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video