Search Issue Tracker
Fixed in 1.0.0
Votes
0
Found in [Package]
1.0.0
Issue ID
1339729
Regression
No
Tiles are glitching in the Scene view when dragging mouse with a Tile selected from the Tile Palette
How to reproduce:
1. Open the user's attached "zavrsni_projekt.zip" project
2. In the Tile Pallete window select any tile
3. Drag the mouse around the Tilemap in the Scene view
4. Observe the tiles in the Tilemap
Expected result: No glitches happen in the Tilemap
Actual result: Tiles appear/disappear in the Tilemap
Reproducible with: 2019.4.28f1, 2020.3.12f1
Not reproducible with: 2021.1.0a1, 2021.1.12f1, 2021.2.0b1
Could not test with: 2018.4.34f1 (Tilemap is not visible after downgrading)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] "AssertionException" errors are thrown and Scene is corrupted when baking Reflection Probe with custom TextureImporter preset added to Texture Importer default
- UI scaling showing inconsistent values and displaying warning when using multiple monitors with different scales set in Windows
- Scene View flickers when the Game View Tab is docked next to the Scene View Tab and graphics API is set to Direct3D11
- Typo in TMP_InputField when viewing "Reset on Deactivation" setting tooltip
- TextField placeholder variant USS class is not correctly set when using SetValueWithoutNotify(string.Empty)
Resolution Note (fix version 1.0.0):
Fixed in: 2020.3.14f1