Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2018.4
2019.3.14f1
2020.2
Issue ID
1250904
Regression
No
[BlendTree] Animator Blend Tree throws warnings when typing a decimal value to Animation Speed field
To reproduce:
1. Open attached project ("case_1250904.zip")
2. In the Animator window select the Blend Tree
3. Type '0.01' to Animation Speed field
Expected result: No warnings are thrown while the value is still being entered
Actual result: 'BlendTree child should not have a speed of 0' warnings are thrown while typing a decimal value
Reproducible in: 2018.4.23f1, 2019.3.16f1, 2019.4.0f1, 2020.1.0b11, 2020.2.0a13
Note: Full warning message:
BlendTree child should not have a speed of 0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a8