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Specific Graphics.CopyTexture overload deallocates NativeArray if called...
Steps to reproduce:1. Open the attached project (case_1233843.zip)2. Enter Play Mode3. Ensure that no errors are present in the Cons... Read more
[Shuriken] "Quality" dropdown icon overlaps with text under Noise module...
When prefab of Particle System is created, "Quality" dropdown icon overlaps with text under Noise module from Particle System in pre... Read more
[2D SpriteShapeProfile] Unable to add item on Resetting the Preset of th...
Unable to add item on Resetting the Preset of the SpriteShapeProfile. it is not getting refreshed Steps to Repro: 1. Create a new Pr... Read more
[IMGUI] Preselection Highlight Color from 'Preferences' does not change
Changing the Preselection Highlight Color from Preferences does not reflect in Scene View.Refer to the attached Video. Steps to Repr... Read more
[TMPro] Spacing occurs in the Text (TMP) when using a <size> tag, the Fo...
How to reproduce:1. Open the project "case_1241132-TMPro_size_tag"2. Open the Scene "SampleScene"3. Select the GameObject "Text (TMP... Read more
[Shader][Mobile]Sample Texture 2D LOD Node causes pink textures when Gra...
Reproduction steps:1. Open the attached project "ShaderGraph.zip"2. In the Project window open "b123.unity" Scene3. Switch to Androi... Read more
[2D SpriteShapeProfile] "Expanding invalid MinMaxAAB" exception thrown o...
"Expanding invalid MinMaxAAB" exception thrown on changing Broken value in ShapeTangentMode on editing Script Steps to Repro: 1. Cre... Read more
[URP] Shadows are being culled when being viewed at from a specific angle
Reproduction steps:1. Open the project from Drive (look for "project")2. Open "Samplescene"3. Move around in Scene view (check video... Read more
Texture Wrap Mode settings display previously selected option in Scene v...
To reproduce:1. Open up users attached project2. Open 'SampleScene' Scene3. Choose 'cat.jpg' in Project > Assets4. In the Inspect... Read more
[TMP] ArgumentOutOfRangeException thrown on selecting "Update Sprite Ass...
When "Update Sprite Asset" is selected after creating "Sprite Asset" in the Inspector, it causes the editor to throw ArgumentOutOfRa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
- Crash on GfxDeviceClient::AllocateBufferInternal when entering Play mode using Graphics.RenderPrimitives and Graphics.DrawProcedural in the scene
- Import TextMesh Pro window opens when the Text Mesh Pro Essentials and Examples are already imported when creating a new TextMesh Pro GameObject in the Hierarchy with TextMesh Pro settings reset
- Video is not rendered when the VideoPlayer GameObject is disabled and re-enabled after playback starts while using Material Override render mode
- Selection outline is not shown when selecting a high intensity HDR Swatch preset in Color Picker