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Material preview is not shown after a Material is created and URP Render...
How to reproduce: 1. Open a new URP template project 2. In project tab, create a new Material (Right-click -> Create -> Material) 3... Read more
Asset gets treated as a root folder after creating a Sprite Asset from t...
How to reproduce: 1. Open the user's attached project 2. In the Project window right-click on the 'Texture.jpg' Asset and select Cre... Read more
[XR][Oculus] Using Grabpass shader results in broken pink textures when ...
How to reproduce: 1. Open the attached project "1341356_2.zip" 2. Connect the Oculus Quest 2 devoce through the Oculus Link 3. Make ... Read more
[M1][MacOS] Shadow Caster 2D has an incorrect shadow on specific angles ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Scene View, inspect the shadow casted by the ... Read more
SerializeReference Array field background box is not correctly resized w...
How to reproduce: 1. Open the user's attached project and SampleScene scene 2. In the Hierarchy window, select GameObject 3. In the ... Read more
Creating a new Text > Sprite Asset will log an ArgumentNullException
How to reproduce: 1. Open the attached project "Beta Test.zip" 2. Right Click on Texture in Project View 3. Select Create > Text > S... Read more
Error is thrown when Audio Clip is selected in the Project Browser
Reproduction steps: 1. Open attached Project 2. Select the Audio file in the Project Browser Expected result: No errors are thrown ... Read more
Sample Reflected Cubemap with Camera Direction as input gives an error
Reproduction steps: 1. Open project "case_1340538.zip" 2. In the Assets folder, select "New Shader Sub Graph" Sub Graph Asset 3. In ... Read more
Unity Editor process remains running after closing Editor
When creating new project or opening a project without Library folder, then after closing Editor 2 processes remains running. Those ... Read more
"Unknown managed type referenced" error appears when object contains Ser...
How to reproduce: 1. Open the user's attached project and SampleScene scene 2. In the Hierarchy window, select GameObject 3. In the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects