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UI Text color is incorrect when text is rendered on SubMeshUI
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
"Generate New" button has no min width in "Select Texture" window
Steps to reproduce: Create a new project Install AI packages (click the AI dropdown -> Agree to install button) Create new materi... Read more
The asset manager window stops functioning after upgrading the asset man...
Steps to reproduce: Install the 1.7.0 Asset Manager version Open "Asset Manager" (Window -> Asset Manager) and check that data is... Read more
Asset Manager window is constantly redrawing/reloading and flickering wh...
Steps to reproduce: Create a new local project without cloud using the Universal 3D template Install the Asset Manager package Open ... Read more
Binding is deselected right after creation when opening the Binding Path...
Steps to reproduce:1. Open any Project with the new Input System Package Installed2. Navigate to Edit > Project Settings > Inp... Read more
Left Mouse Button is not displayed in a Bindings Path Menu when Listenin...
Steps to reproduce:1. Open any Project with the new Input System Package Installed2. Navigate to Edit > Project Settings > Inp... Read more
An unnamed Input entry is added to the Binding Path Listener list when i...
Steps to reproduce:1. Open any Project with the new Input System Package Installed2. Navigate to Edit > Project Settings > Inp... Read more
Hierarchy v2: [Reliability] Node flags getting reset when Entering playm...
DescriptionHierarchy is showing node flags getting reset when Entering playmode(visibility, expand, etc), not sure if this is by des... Read more
Hierarchy v2: [Correctness] Create empty parent should not collapse parent
DescriptionNew GameObjects created using GameObject > Create Empty Parent (or right click equivalent) should not result in a coll... Read more
Hierarchy v2: Defocus doesn't cancel rename
DescriptionWhen for example, interact with inspector by adding component, interact with project window by search, rename should be c... Read more
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