Search Issue Tracker
Fixed
Fixed in 2022.3.48f1, 6000.0.20f1, 6000.1.0a1, 6000.2.0a1
Votes
2
Found in
2022.3.15f1
2023.2.4f1
2023.3.0b1
6000.1.0a7
6000.2.0a1
7000.0.0a1
Issue ID
UUM-59223
Regression
No
[URP][Template] The Oasis Scene is blurred with the fog when project is Built And Run with "PC_Low (Universal Render Pipeline Asset)" Quality Settings
How to reproduce:
1. Open the “URP3DSampleScenes” project
2. Build And Run the project (File > Build And Run)
3. Navigate from the Terminal Scene to the Oasis Scene by controlling the player with mouse and keyboard
4. Observe the Oasis Scene
Expected result: Only the distant parts of the Scene are obscured by fog
Actual result: Fog heavily obscures the majority of the Scene
Reproducible in: 2022.3.15f1, 2023.2.4f1, 2023.3.0b1
Couldn't test with: 2021.3.33f1 (Feature is missing)
Reproduced on: Windows 10
Not reproduced on: No other environments tested
Note:
- The issue is not reproducible in the Editor
- The issue is not reproducible if the Oasis Scene is opened directly without going through the Terminal Scene
Workaround: Change the Mode of the Fog from Exponential to Linear in the Oasis Scene (Window->Rendering->Lightning->Environment->Other Settings)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment