Search Issue Tracker
Fixed
Fixed in 2022.3.17f1, 2023.2.5f1, 2023.3.0b1
Votes
0
Found in
2022.3.15f1
2023.2.3f1
2023.3.0a15
Issue ID
UUM-57406
Regression
No
Build Profile window (list view) throws an error every tick when renaming a build profile in Project hierarchy view
We have a window with a list view that is based on build profile scriptable objects as the itemsSource. We've noticed that when manually renaming the file in the Project Hierarchy we keep getting the error in the attached callstack file (until we manually delete the list view entry). This is how to repro it:
-Make sure build profile diagnostic flag is enabled (in Edit > Preferences > Diagnostics > Editor > EnableBuildProfileWorkflow)
-Open build settings
-Create new custom build profile (Press Add Build Profile on top left)
-Find that build profile in the project hierarchy (it will be in Assets/Settings/BuildProfiles)
-Rename the asset in the Project Hierarchy with the build profile window opened (the one opened from the build settings)
-Check the console. It will throw an error every frame until you delete the respective build profile in the build profile window list view
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2023.3.0b1):
Fixes editor binding exceptions happening when a SerializedObject has been modified then disposed in build profile list view when renaming build profile asset.