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Won't Fix
Fixed in 6000.2.X
Votes
0
Found in
2022.3.5f1
2023.1.20f1
2023.2.0f1
2023.3.0a14
6000.0.0b11
6000.1.0a7
6000.2.0a1
Issue ID
UUM-55991
Regression
No
Editor Crashes on CreateDirect3D11SurfaceFromDXGISurface when calling Material.SetFloat() or Material.SetInt()
How to reproduce:
1. Open the “IN-59842“ project
2. Open the “SampleScene“
3. Select the “Cube“ GameObject
4. In the Inspector window, undock from the lower left corner of the Material component
5. Change the Mode to a different Color
Expected result: Editor continues to run
Actual result: Editor crashes
Reproducible with: 2022.3.5f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14
Could not test with: 2021.3.32f1
Reproducible on: Windows 10
Not reproducible on: No other environment tested
First few lines of Stack Trace:
0x00007FFBE5089B71 (d3d11) CreateDirect3D11SurfaceFromDXGISurface
0x00007FFAB0893359 (Unity) GfxDeviceD3D11Base::SetSamplers
0x00007FFAB062CB63 (Unity) GpuProgram::ApplySamplerParameters
0x00007FFAB088696D (Unity) D3D11CommonShader::ApplyGpuProgram
0x00007FFAB0893825 (Unity) GfxDeviceD3D11Base::SetShadersThreadable
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Resolution Note:
This issue has been fixed in the following versions or later:
6000.0.58f1
6000.2.5f1
Thank you for reporting this issue.
Resolution Note:
This issue has been fixed in the following versions or later:
6000.0.58f1
6000.2.5f1
Thank you for reporting this issue.
Resolution Note:
-