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Crash on UnityFBX::ConvertFBXSceneToImportScene when importing a specifi...
Reproduction steps:1. Create a new project2. Import the "BadFBX.fbx file into the project Assets" Expected result: The fbx file is i... Read more
Element blocks another element when it is set to PickingMode.Ignore
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/OutdoorsScene.unity” Scene3. Enter the Play M... Read more
Double-clicking on element does not open an option to rename it
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
UI Builder performing Redo action for creating a nested element throws n...
Steps to reproduce: Open the attached project Open the Test UI Document Add a Button Add a VisualElement Add a Label nested inside V... Read more
[Android] Application freezes when changing between materials on Mali G5...
Steps to reproduce:1. Open the attached user's project "ShaderDemo_Unity6.zip"2. Build and run for Android3. Connect it with the Uni... Read more
Freeze or crash on MemoryProfiler::UnregisterAllocation when opening a s...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene Reproducible with: 202... Read more
[MacOS] Can't clear text from text field when using Japanese IME on macOS
Reproduction steps (Original):1. Open the attached “IN-102260_LIVE-unity-test.zip“ project2. Open the “Assets/Scenes/CityMap.Unity“ ... Read more
Crash on core::base_hash_set when building a specific project
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Main Menu” Scene3. Go to “Gilligames/Build/All“ through the Mai... Read more
Build becomes unresponsive when enabling "Deep Profiling Support" and "A...
How to reproduce:1. Open the attached “IN-102715” project2. Open the Build Settings window (File → Build Settings)3. Make sure the “... Read more
"Unknown" memory increasing in the Memory Profiler when in Play mode
How to reproduce:1. Open the attached “IN-99303” project2. Enter Play mode3. Unpause Play mode4. Open the Memory Profiler5. Click Ca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved