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The Editor becomes unresponsive and the machine performs worse when the ...
Reproduction steps: 1. Open the attached “HDRP Terrain stuff” Project 2. Open the “Assets/TerrainDemoScene_HDRP/Scenes/TerrainDemo... Read more
Crash when building if “Build Addressables on Player Build” is set to “B...
How to reproduce: 1. Open the user’s attached “kjenkins_DESKTOP-M26T9L2_SG_UnityUpgrade_6205.zip” project and connect it to Perforc... Read more
[Memory Profiler] Allocated Size is smaller than Managed Size when obser...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the Memory Profiler (Window > Analysis > Memory Profiler) 3.... Read more
[UI Builder] Previous selection in UI Builder's Inspector remains highli...
Steps to reproduce: 1. Open attached project "UIToolkit.zip" 2. In Project window, open Assets/doc.uxml 3. In UI Builder window's... Read more
Crash on SendShadowCullingCallbacks when opening specific project
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. If it does not crash, close the project and reopen it Expected... Read more
Error when assigning a Skinned Mesh component to Skinned Mesh property i...
Steps to reproduce: 1. Open attached project "rqa-project-nightwalker.zip" and scene "AuraDemo" 2. In Project window, open Assets/... Read more
TextureImporterInspector.OnInspectorGUI error after deselecting a textur...
Steps to reproduce: 1. Open the attached project 2. Select "New Material" in the Project Window 3. Select the texture next to the... Read more
[Android] Screen flicker when reopening application from the Recent Apps...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click File > Build Settings… > Build 3. Run the built APK on a dev... Read more
URP materials are opened for edit in Version Control when the materials ...
How to reproduce: 1. Open the “PerforceMaterialIssue.zip“ project 2. Go to Edit->Project Settings-> Version Control 3. Set the mode ... Read more
Can't change reference type when Prefab Variant overrides managed refere...
Reproduction steps: 1. Open the attached project “BugReport“ 2. Open the “Original“ Prefab 3. In the context menu of “My Componen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type