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Won't Fix
Votes
0
Found in
2018.4
2019.4
2020.3
2021.1
2021.1.11f1
2021.2
2022.1
Issue ID
1342930
Regression
No
Material is displayed differently in the Game and Scene view when using GrabPass and ZWriteOn
How to reproduce:
1. Open the user's attached project and Scenes/SampleScene scene
2. Observe the GrabPassTest GameObject in the Scene/Game view
Expected result: it's transparent in both views
Actual result: it's transparent in the Scene view and solid black in the Game view
Reproducible with: 2018.4.36f1, 2019.4.29f1, 2020.3.14f1, 2021.1.14f1, 2021.2.0b3, 2022.1.0a1
Note: Issue is not reproducible when Render Queue is set to Transparent
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Resolution Note:
Set RenderQueue of the GrabPass material to 3000 (transparent queue) so that it won't mess up depth in the Opaque queue.