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Won't Fix

Votes

0

Found in

2018.4

2019.4

2020.3

2021.1

2021.1.11f1

2021.2

2022.1

Issue ID

1342930

Regression

No

Material is displayed differently in the Game and Scene view when using GrabPass and ZWriteOn

Scene/Game View

-

How to reproduce:
1. Open the user's attached project and Scenes/SampleScene scene
2. Observe the GrabPassTest GameObject in the Scene/Game view

Expected result: it's transparent in both views
Actual result: it's transparent in the Scene view and solid black in the Game view

Reproducible with: 2018.4.36f1, 2019.4.29f1, 2020.3.14f1, 2021.1.14f1, 2021.2.0b3, 2022.1.0a1

Note: Issue is not reproducible when Render Queue is set to Transparent

  1. Resolution Note:

    Set RenderQueue of the GrabPass material to 3000 (transparent queue) so that it won't mess up depth in the Opaque queue.

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