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[Input System] Button clicks are missed when using SwitchCurrentControlS...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. In the Game view, selec... Read more
"Importer(SpeedTreeImporter) generated inconsistent result for asset" on...
SpeedTreeImporter generates inconsistent import results How can we reproduce it using the example you attached 1 Open attached proj... Read more
[HDRP][DLSS] Rendering performance drop when Physically Based Depth Of F...
How to reproduce: 1. Open the attached project named "hdrp_dxr_dlss.zip" 2. Open the Scenes/samplescene 3. Enter Play mode 4. Observ... Read more
JsonUtility fails to update Object references when running the test on S...
How to reproduce: 1. Open attached project "TestJSON.zip" 2. Open Test Runner window 3. Select PlayMode in the Test Runner window 4.... Read more
CPU/GPU utilization goes up to 10-40% when Occlusion Culling window is o...
How to reproduce: 1. Open attached project "EditorGpuUtilization.zip" 2. Look at the GPU/CPU utilization in the Task Manager 3. Open... Read more
No proper error message when mismatching player build and editor version
When you try to connect the profiler to a player built when a more recent version of Unity, one out of two things can happen: 1. It... Read more
TextureSheetAnimation loops through all frames when Cycles is set to 2 o...
How to reproduce: 1. Create a new project 2. Import "BulletShell.unitypackage" package 3. Drag "BulletShell" (Assets/Particles/Bulle... Read more
PhotoCapture has a very low framerate
How to reproduce: 1. Open the attached "Project.rar" project 2. Switch to UWP 3. Enter the PlayMode 4. Press "Start Capture" Expect... Read more
Tutorial window Start/Next/Back/Done buttons are unresponsive when in Fu...
Reproduction steps: 1. Create and open an FPS Microgame template project (or import any Microgame by Unity Technologies from the Ass... Read more
[IOS] Cannot run any Unity build on iOS Simulator for iOS <14 on Big Sur
Reproduction steps: 1. Create an empty Unity project on macOS Big Sur and switch platform to iOS 2. Go Project Settings -> Player ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection