Search Issue Tracker
Duplicate
Votes
0
Found in
2020.1.0a18
Issue ID
1211455
Regression
Yes
[GPU PLM][macOS] Neverending bake with AMD GPU in the CornellBox project
Prerequisites:
You'll need a OSX machine with AMD GPU having at least 4 GB of VRAM.
Steps to repro:
1. Open the attached project on OSX;
2. Open the 'CornellBox' scene;
3. In the Lighting window press 'Generate Lighting' button;
4 The GI bake is stalled on the "Baking..." stage. See attached screenshot.
Notes:
- Regression introduced in Version 2020.1.0.
- Reproducible in 2020.1.0a18;
- Not reproducible in 2019.3.0f5;
- Reproducible on OSX with AMD Radeon Pro 560 GPU.
- Not reproducible on Windows (it falls back to CPU PLM with CL_OUT_OF_RESOURCES warning).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
This is a duplicate of issue #1204412