Search Issue Tracker
“Reuse Collision Callbacks” setting is disabled in a new project if usin...
How to reproduce:1. Create a new project with a 3D (URP) or 3D (HDRP) template2. Go to Project Settings and observe the “Reuse Colli... Read more
Shadows are not rendered in the Player
How to reproduce:1. Open the user-attached project “Test”2. Click Build And Run3. In the Player, click “Play Game” and select any le... Read more
Long-running jobs produce warning about JobTemp memory
A job which runs for more than 4 frames (e.g. runtime navmesh baking) produces warnings about JobTemp memory being allocated for too... Read more
[IL2CPP] Player crash when DivideByZeroChecks are not inserted
Reproduction steps:1. Open the attached project “CrashRepro“2. Build and run (File > Build And Run)3. Click on any of the 3 butto... Read more
Freeze when loading the scene asynchronously and using WaitForCompletion()
Reproduction steps:1. Open the attached project “FreezeRepro“2. Build and Run (File > Build And Run)3. Click on the “Goto address... Read more
Input system request to change backend prompt is shown before asset impo...
We are seeing an issue with asset products on Asset Store that have input system as a dependency.When importing, the process starts ... Read more
[HDRP]Video Player is duplicated and not rendering correctly after upgra...
Steps to reproduce:1. Open the attached user's project "HDRPVR_UI_Bug.zip"2. Connect Quest 2 with Oculus link3. Enter Play Mode to o... Read more
ARKit files are created in XCode project when building an iOS platform p...
Reproduction steps:1. Open the attached "PROJECTFILE" project with the iOS platform2. In the Menu bar, select Edit > Project Sett... Read more
'My assets' loads only some of the package info, others are stuck in 'Ch...
h5. DescriptionFrom Package Manager window, My Assets menu only shows complete info on the first ~20 packages or so; all others appe... Read more
GameObject with Emissive shader is rendered incorrectly when setting Cam...
How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Hierarchy, select expand “Canvas” GameObject and sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked