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UI Toolkit custom elements are not rendered in the Game view when UI Bui...
Reproduction steps:1. Open the user's attached “repro project”2. Open “SampleScene”3. Open “MainGameUI.uxml”4. Enter Play Mode5. Obs... Read more
Timeline clip length is not calculated correctly when in "Based On Clips...
Reproduction steps:1. Open project “My project (44).zip”2. Open “SampleScene”3. Enter Play Mode4. Observe the “Square” GameObject th... Read more
[XR] Hiding the built Player Window stops HMD from rendering
Steps to reproduce:1. Create a new project or a VR template2. Add the attached script "HideUnityWindow.cs" to a GameObject3. Connect... Read more
[HDRP] Reflection Probe inspector preview broken
Steps open repro project open sample scene in hierarchy, select "Reflection Probe" in inspector, click Reflection Probe > Bake in... Read more
[HDRP] Reflection Probe inspector preview mip map slider broken
steps open repro project open sample scene in hierarchy, right click > lights > reflection probe in inspector, change the prob... Read more
[HDRP][Reflection Probe] error spam in console when no rendering layers ...
steps open repro project open scene in hierarchy, select (or create and select) a reflection probe ensure inspector tab is visible i... Read more
Package bulk action button hidden when plenty of space to display
h5. Description: Package bulk action button hidden when plenty of space to displayh5. Repro Steps: Open Package Manager From List vi... Read more
Local volumetric clouds are drawn before injection point "After Opaque A...
Reproduction steps:1. Open the attached project "CustomPassInjectionPoint"2. Observe the Game view Expected result: the red box isn'... Read more
Player crashes when Auto connect is enabled for Terrains in the Terrain ...
How to reproduce:1. Open the “IN-50035_repro“ project2. Navigate to File → Build and Run Expected result: Project is running on Play... Read more
Application.targetFrameRate has no effect on the frame rate when used in...
Reproduction steps:1. Open the attached project “WebGLbug“2. Build and run the Player (File > Build And Run)3. Observe the Consol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector