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Script causing black screen on project build when Fullscreen Mode is set...
Reproduction steps:1. Open the attached “game” project2. In the Menu bar, click on File and select “Build And Run” Expected result: ... Read more
[Context Menu] Crash on ContextMenu:Show when clicking on Animation tran...
{}How to reproduce{}: Open Project "CrashAnimation" Open "Controller" Animation Controller Asset Click on the transition between "Ne... Read more
Not all light sources are evaluated when Overlap Operation is set to Alp...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
FBX Importer preset's Inspector doesn't allow modification of animation ...
How to reproduce:1. Open the attached project "1614487 Model presets inspector doesn't allow access to animation settings"2. Select ... Read more
“UnityException: Load is not allowed to be called during serialization” ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Menu.unity” Scene3. Enter the Play Mode4. Press e... Read more
The first frame is not affected when using the Awaitable.NextFrameAsync ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
“System.Reflection.TargetInvocationException : Exception has been thrown...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Test Runner Window (Windows > General > Test Runner)3. Ins... Read more
BufferMetal::AllocNewVersionedBuffer takes longer than expected
SkinnedMeshRenderer creates Metal buffers every frame, taking a considerable amount of frame time. Issue reported by user in forum: ... Read more
[Android] Unable to override Android app screen orientation when the cus...
Reproduction steps:1. Open the attached project “reproProject”2. Build and Run the Project on Android3. Lock the screen orientation ... Read more
GameObjects are not created properly when a scene is created from a temp...
Reproduction steps:1. Open the attached project "ScenedTest"2. Right-click "Scenes/DefaultScene" and select "Create/Scene Template F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask