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0
votes
Active

[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...

Mobile

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Sep 21, 2020

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Version/s: 2019.3.0f1, 2020.1.6f1, 2020.2.0a1

Reproduction steps: 1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project 2. In the toolbar, press "File" > "Build S... Read more

0
votes
Fix In Review

Crash on GameObject::ActivateAwakeRecursivelyInternal when enabling a br...

Scene Management

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Sep 24, 2020

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Version/s: 2020.1.0a15, 2020.1.6f1, 2020.2

Reproduction steps: 1. Open attached project "1280054" 2. Open scene "numbers" 3. In the Hierarchy, select "GUI" 4. Enable it -- obs... Read more

3
votes
Fixed

[Linux] Keypad number keys reporting incorrectly

Input

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Sep 24, 2020

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Version/s: 2019.4

Accidental regression due to recent changes. Read more

0
votes
Postponed

Material properties are not correctly setup when assigning a ShaderGrap...

HD RP

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Sep 24, 2020

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Version/s:

Repro steps: - Create a project with HDRP installed - Create a new material from the project window, note that the Lit.shader will ... Read more

0
votes
Fix In Review

[Shuriken] Errors on undo operation after creating partcle effect from p...

Shuriken

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Sep 24, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b4

following errors are thrown in the editor. 1]MissingReferenceException 2]GUI Error: You are pushing more GUIClips than you are popp... Read more

0
votes
Fix In Review

Changing scale of Tree prefab instance (in scene) and then undo/redo cha...

Terrain

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Sep 25, 2020

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Version/s: 2018.3, 2021.1.0a1

Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more

0
votes
Won't Fix

[iOS 14][Xcode 12] GKAccessPoint is displayed in Portrait orientation an...

iOS

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Sep 21, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open the attached 'GameCenterTest.zip' project 2. Switch Platform to iOS 3. Build for iOS and open the Xcode pr... Read more

0
votes
Fixed

[iOS] Device.generation returns "DeviceUnknown" with some devices

iOS

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Sep 24, 2020

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Version/s: 2019.4, 2020.1.6f1, 2020.2

Reproduction steps: 1. Open customer's attached Unity project in "2020.1.6f1 test.zip" 2. Build for iOS and open XCode project gener... Read more

4
votes
Active

[iOS 13][iPhoneX][Metal] Dynamic resolution causes excessive memory usag...

Metal

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Sep 11, 2020

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Version/s: 2019.3, 2019.3.15f1, 2020.2

How to reproduce: 1. Open the attached '1277219.zip' project 2. Switch Platform to iOS and enable Development Build in Build Setting... Read more

0
votes
Fix In Review

Crash on Tilemap::ValidateAllTileAssets when opening a specific prefab o...

2D

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Sep 05, 2020

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Version/s: 2020.1.0a9, 2020.1.2f1, 2020.2

Reproduction steps: 1. Open the attached project ("1275562.zip") 2. Double click the "desertbiome.prefab" or drag it to the Scene Vi... Read more

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