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UGUI unresponsive when interacting on secondary display
Reproduction steps: 1. Open user attached Project 2. Build and Run 3. Try to interact with the UGUI on the 2nd display Expected res... Read more
Infinity loop on importing Assets, when building appx package via MRTK b...
1. Create a new project -> Install MRTK 2. Navigate to Mixed Reality Toolkit in Editor Menu toolbar -> Utilities > Build Window 3. C... Read more
[Windows] Semantics are not holding consistency between vertex output an...
How to reproduce: 1. Open the user's attached project and Scenes/semantics scene 2. Observe the Cube in the Game view Expected resu... Read more
Canvas with Target Display set to Display 2 is not rendered when there i...
How to reproduce: 1. Open the attached "MultipleDisplay.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build And Run ... Read more
[DOTS][Mobile] IL2CPP ARM64 app crashes on start in release build
Steps to reproduce: 1. Open the user's attached project "ECS Test with ARM64.zip" 2. Build it to Android 3. Open the app Expected ... Read more
Visual Studio is not an option to choose from as an External Script Edit...
Reproduction steps: 1. Open the attached "ExternalScriptEditor.zip" project 2. Reset Preferences (Edit > Reset Preferences) 3. Open ... Read more
Non Kinematic GameObject with Fixed Joint moves too far away from the or...
Steps to reproduce: 1. Download and open the user's project "Test Physics.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Click on P... Read more
WebGL fails building on Windows 7
-e: see title, works with old pipeline -repro: --create new project with alpha16 on Windows 7 --build project & notice it works --c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present