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Not Reproducible

Votes

0

Found in [Package]

2019.2

2019.3.0b8

2020.1

Issue ID

1197378

Regression

No

[XR] undeclared identifier 'sampler_CameraDepthTexture' shader error after building the project with Oculus XR package installed

Package: Oculus XR Plugin

-

How to reproduce:
1. Open the attached "DepthSampleOculus.zip"
2. Open Project Setting > XR Plugin Management
3. In the XR Plugin Management window, add an Oculus Loader in the Plugin Providers
4. Build the project

Expected results: Build completes successfully with no errors
Actual results: Build completes and there are "undeclared identifier 'sampler_CameraDepthTexture'" shader errors

Reproducible with: 2019.2.16f1 (Oculus XR Plugin 0.8.4), 2019.3.0f2, 2020.1.0a16 (Oculus XR Plugin 1.1.4)

Not reproducible with the Oculus XR Plugin removed or when building for Android

Comments (6)

  1. Straafe

    Jan 03, 2024 18:27

    What is the solution? I am getting a similar issue with 9 of my shaders

  2. ickydime

    Dec 13, 2021 18:20

    Getting undeclared identifier 'sampler_CameraDepthTexture when building to Windows for the Vive using the XR Plug-in Management and OpenXR target.

  3. M4R5

    Jul 13, 2021 07:47

    Bump

  4. JasonBooth

    May 20, 2021 22:56

    I have a user hitting this as well. You need the quest plugged in to actually have it get triggered.

  5. dmenefee

    Apr 17, 2021 04:20

    Ditto. This is a legitimately reproducible bug.

  6. EntertainmentEnterprise

    Oct 11, 2020 06:07

    This absolutely has not been resolved unless you want to edit 40 built in shaders just to make them work... Please add an automated function to handle this or something, this is crazy that we have to edit every shader to work with SinglePassInstanced....

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