Search Issue Tracker
Fixed in 8.0.0 (will be backported in 7.x)
Votes
0
Found in [Package]
7.1.7
Issue ID
1201681
Regression
No
[VFX] Log and Exp operators confusing direction output
Steps to reproduce:
1. Create a new project with vfx package
2. Add vfx asset and add log or exp operator
3. Change log and exp type to "Direction" and make it output x/y/z float value
4. Create Direction node, plug it to log or exp node and make it output x/y/z float value
5. Observe that the results are different
Expected result: "spaceable" types in log/exp operators are confusing and should be considered to be removed
Reproduced in: 2020.1.0a14, vfx/staging
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Resolution Note (fix version 8.0.0 (will be backported in 7.x)):
Resolved in 7.2.0