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0
votes
Fixed

[Nodes] Collapsing a node with sub-inputs/outputs (i.e. Vector3) shows t...

Package: Visual Effect Graph

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Oct 30, 2019

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Version/s: 7.2.0

Repro steps: 1. Create a Vector3 inline operator 2. Expand either the input or output slots 3. Collapse the node 4. Drag a noodle ou... Read more

0
votes
Duplicate

Input.GetTouch() is not detected on non-Primary Displays

Windows

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Sep 06, 2019

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Version/s: 2019.2, 2019.2.3f1, 2020.1

Touch class, returned by Input.GetTouch() doesn't return touches performed on non-primary display (Windows > Settings > System > Dis... Read more

0
votes
Not Reproducible

Opening a project for the second+ time makes importing hang on some pack...

Packman

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Oct 30, 2019

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Version/s: 2020.1.0a8, 2020.1.0a11

Reproduction steps: 1. Create a New Project 2. Exit Editor 3. Open the Project again 4. Notice it's loading for a very long time/ind... Read more

3
votes
Fixed

Import Settings Platform Specific overrides are not updated in the Inspe...

Asset - Importers

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Oct 15, 2019

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Version/s: 2019.2.0a1, 2019.2.9f1, 2019.3, 2020.1

Reproduction steps: 1. Open user attached project "UnityBugTest2" 2. In the Project window, select "sprite2" 3. In the Inspector, c... Read more

0
votes
Won't Fix

[AddressableAssets] [Preset] Reset functionality is not working on Prese...

Package: Addressables

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Oct 30, 2019

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Version/s: 2019.3.0b9

Reset functionality is not working on Preset of AddressableAssetSettings Steps to Reproduce: 1. Create a new Project 2. Open Windo... Read more

0
votes
By Design

[IL2CPP] GetOpenFileName returns an empty string in player build

IL2CPP

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Oct 29, 2019

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Version/s: 2019.2, 2019.2.10f1, 2019.3, 2020.1

To reproduce: 1) Open the attached project and scene 2) Make sure it is: a) Set to be "Development Build" b) Set to be IL2CPP 3) Bui... Read more

0
votes
Won't Fix

Dragging and dropping an animation with ' . ' symbol in the name into th...

Animation

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Oct 11, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached "Repro1190930.zip" project 2. Double click on "New Animator Controller" Animation Controller ... Read more

2
votes
By Design

[Animation] "AnimationUtility.SetEditorCurve" has poor performance

Animation

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Oct 28, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1194610" project 2. Select "CopyClipScriptableObject" in the Project Window 3. Open the Profiler and st... Read more

1
votes
Duplicate

UnityEvent's type from a derived class is not displayed in the inspector

uGUI

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Oct 29, 2019

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Version/s: 2018.4.9f1, 2018.4.12f1, 2019.2.5f1, 2019.3.0a12, 2020.1.0a1

Steps to reproduce: 1. Open the project attached by the user ("2018.4.8f1_toMigrate.zip") 2. Open "SampleScene" 3. Click on the "Mai... Read more

0
votes
Fixed

[TMP] Setting the 'Overflow' setting to 'Truncate' for long lines of tex...

Package: TextMeshPro

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Oct 27, 2019

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Version/s: 1.4.0, 2.0.1

How to reproduce: 1. Open user-submitted project (TextMeshProCrash2) 2. In SampleScene Hierarchy window select the Canvas/Text (TMP)... Read more

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