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Warnings about obsolete APIs are thrown when opening the Karting Microga...
To reproduce: * Create a new Project with the "Karting Microgame" Template and open it in Unity; * Inspect the Console window; ... Read more
The "Dungeon" UI of the "Dungeon Rule Tile" sample shows as "Script" typ...
How to reproduce: 1. Open the user’s attached project “Tilemap_23_1_Control.zip“ 2. In Assets select “Samples/2D Tilemap Extras/3.0.... Read more
[HDR] HDR is overexposed using the native screen of the MacBook
Steps to reproduce: # Download attached project and open in Unity # Build and Run project on a MacBook # Observe overexposed H... Read more
PlasticSCM buttons icon is misaligned
How to reproduce: 1. Open any project with PlasticSCM enabled 2. Observe button to open PlasticSCM Window Actual result: Button... Read more
GetNextFrameFenceValue() always returns 1
The native rendering plugin interface functions IUnityGraphicsD3D12v7::GetNextFrameFenceValue() always returns 1. To reprodu... Read more
[Addressables] Groups build fail when a custom built path is used for an...
How to reproduce: 1. Open the user’s attached “AddressablesTestProject” project 2. Reimport the “Assets → TestRecompileScript” in ... Read more
ListView generates VisualElement elements when reordering VisualElement ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click Window > UI Toolkit > Debugger 3. Enter the Play Mode 4. In... Read more
"ArgumentException" error occurs in Copy method of NativeArray class whe...
How to reproduce: 1. Open the attached project “C-sharp-Job-System-Sample-master.zip” 2. Build And Run the project Expected res... Read more
Word Project is misspelled in the second paragraph of the Add Prefab par...
Reproduction steps: 1. Download and start the Karting Interactive tutorial 2. Select the "Add Prefab" part from the tutorials menu... Read more
Warnings "The referenced script on this Behaviour (Game Object '<null>')...
How to reproduce: 1. Open the project “IN_24945” 2. Open the “SceneTest” Scene in Assets 3. Open the “Addressables Group” window 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type