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The Animator window defaults its layout when opened
Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more
[Linux] Silent crash on TLSAllocator<(AllocatorMode)0>::ThreadInitialize...
Reproduction steps:1. Open the attached “CrashRepro” project2. Click Edit > Project Settings3. Deselect “Auto Graphics API for Li... Read more
Crash on ProcessSceneBeforeExport when analyzing selected Addressables r...
How to reproduce:1. Open the attached “IN-116475” project2. Navigate to Window > Asset Management > Addressables > Analyze3... Read more
Width and hight of the UI Toolkit element is rounded inconsistently when...
How to reproduce:1. Open the user's attached project "U3D UIToolkit Value Rounding Issue.zip"2. Enter the Play Mode3. Observe the Co... Read more
Render Graph Viewer loses camera tracking when focusing on Editor's windows
Steps to reproduce: 1. Download attached project and open in Unity 2. Open SampleScene 3. Open Render Graph Viewer: Window >> ... Read more
[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly
When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more
[URP] Unity crashes when setting the Material in Mesh Renderer to "Defau...
Reproduction steps:1. Open the user's attached "My VR Template 1.zip" project2. In the Hierarchy select "Triangle" GameObject3. In t... Read more
Only one GPU is available to select as the "GPU Baking Device" when two ...
Steps to reproduce:1. Open the attached project “IN-14135.zip“2. Open Window > Rendering > Lighting > Workflow Settings3. E... Read more
The ParticleSystem "simulate" method is inaccurate when simulating a hig...
Reproduction steps:1. Open the “PS_test.zip” project2. Open the “SampleScene” and Enter Play mode3. Observe the Scene view (expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default