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19
votes
Fixed

[Linux] Editor crashes at "DisconnectGtkSignal(void*, GtkCallbackRespons...

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Aug 10, 2022

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Version/s: 2021.3.7f1

How to reproduce: Create and open a new project Open the Build setting window by going to the menu bar: File > Build Settings… Ob... Read more

19
votes
Fixed

[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...

Mono

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Sep 27, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project.2. Build and run for android device. Expected result: Ap... Read more

15
votes
Fixed

[iOS] Screen.safeArea is incorrectly updated when rotating the device

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Jul 05, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23, 2023.3.0a4, 7000.0.0a1

How to reproduce:1. Open the attached Project "SafeArea-unity"2. Build and Run the Scene "SampleScene" on iOS3. Observe the orange a... Read more

20
votes
Fixed

[Android][GLES2] Image inside a UI Mask is not visible on some Android d...

Mobile

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Dec 03, 2018

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Version/s: 2018.3.0b12

Repro steps:1. Open user attached project2. Build and Run on Android3. Observe the device’s display Actual: Image isn't rendered in ... Read more

44
votes
Fixed

Crash in Transform::GetSiblingIndex when deleting child GameObject of Pr...

Scene Management

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Jul 13, 2017

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Version/s: 2017.2.0b2

How to reproduce:1. Open the attached "PrefabCrash" project2. Drag and drop "Options" Prefab to Hierarchy3. Expand "Options" Prefab ... Read more

24
votes
Fixed

[2018.2] [iOS] [Vuforia] Crash in Thread 1: EXC_BAD_ACCESS (code=1, add...

iOS

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Apr 26, 2018

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Version/s: 2018.2.0a1, 2018.2.0b1

To reproduce:1. Open project2. Add AR camera to the scene3. Build and run on iOS4. Change device rotation Expected: the camera will ... Read more

24
votes
Fixed

GameView's Scale lower limit depends on the Windows Scale setting with H...

Scene/Game View

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Nov 09, 2018

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Version/s: 2018.2.0a6

To reproduce:1. Use a high DPI monitor (anything above 1080p should work)2. Open any project or create a new one3. Drag the Game Vie... Read more

27
votes
Fixed

[Apple silicon][M1] Game view FPS is very low when the view is moved to ...

Metal

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Nov 24, 2021

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Version/s:

Using an external display on an Apple silicon MacBook Pro laptop causes playmode FPS to drop significantly. Repro:1) Connect an exte... Read more

11
votes
Fixed

[Shader Graph] Fog Node density returns 0 when it is connected to an Unl...

Package: Shader Graph

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Jan 30, 2020

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Version/s: 7.1.1

Reproduction steps:1. Create a new Project with URP or HDRP2. In the Project window create a new Unlit Graph and open it3. In the Sh... Read more

17
votes
Fixed

[Linux][Vulkan] Crash when using Nvidia drivers >545 and graphics API se...

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Jun 05, 2024

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Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.5f1, 7000.0.0a1

Reproduction steps:1. Create an empty Unity project.2. In Project Settings > Player > Other Settings, remove all Graphics APIs... Read more

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