Search Issue Tracker
Fixed in 2022.2.X
Votes
16
Found in
2019.4
2020.3
2021.2
2021.2.3f1
2022.1
Issue ID
1387210
Regression
No
Transparency does not work in VR when Render Mode is set to Single Pass Instanced
Reproduction steps:
1. Open the attached "1387210.zip" project
2. Open the "SampleScene" Scene
3. Enter the Play mode and observe the Scene
Expected result: The "Sphere" GameObject is transparent
Actual result: The "Sphere" GameObject is grey
Reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0b2
Comments (7)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
eblavender
Apr 14, 2022 08:03
This applies to everything from transparent 3D objects, to images, to textmeshpro. Hopefully this fix is approved for 2022.2 and backported to 2020.3
AlexandreDelan
Feb 28, 2022 15:52
WORKAROUND :
Deactivate Soft Particle
nimmesoete
Dec 16, 2021 13:24
Working on a student project with grenades sandbox and I have the same issue
smartVRstudio
Dec 16, 2021 10:57
+1
DevDunk
Dec 16, 2021 10:36
Crucial bug, please prioritize.
jonas_smartVR
Dec 16, 2021 10:32
I got the same issue