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16
votes
Fixed

Transparency does not work in VR when Render Mode is set to Single Pass ...

Stereo Rendering

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Dec 09, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

Reproduction steps: 1. Open the attached "1387210.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode and observe th... Read more

1
votes
Won't Fix

[XR] refract hlsl function refracts the occlusion mesh when using stereo...

Stereo Rendering

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Jun 02, 2022

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Version/s: 2022.2.0a16, 2023.1.0a1, 2023.2.0a1

1. The Occlusion mesh black border is being refracted in my bubble shader. Occlusion mesh shouldn't be visible to the user like thi... Read more

1
votes
Duplicate

[XR][Multiview] Reflections are rendered the same in both eyes

Stereo Rendering

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Jul 04, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.1, 2020.2

Repro steps: 1. Open QA attached project repro_1260736 2. Build and Run on Quest 3. Notice the same view is rendered in both eyes A... Read more

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