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[URP] Decal rendering is affected when changing Render Scale value

Package: Scriptable Render Pipeline Universal


Reproduction steps:
1. Open the user's attached project
2. Open the Game View
3. Select Assets > ChangeMyRenderScale.asset
4. In the Inspector window navigate to Quality and change the value of Render Scale

Expected results: In the Game view, the white square has sides of even length
Actual results: In the Game view, the white square changes scale to an oblong rectangle

Reproducible with: 12.1.6 (2021.2.19f1, 2021.3.1f1), 13.1.8 (2022.1.0f1), 14.0.2 (2022.2.0a11)
Couldn't test with: 7.7.1 (2019.4.38f1), 10.9.0 (2020.3.34f1) (Couldn't resolve console errors)

  1. Resolution Note:

    Fixed in: 2023.1.0a10

Comments (1)

  1. ClayMojo

    Jul 03, 2022 19:16

    Is there any news about which Unity versions this fix might land in, and when that might be?

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