Search Issue Tracker
Fixed
Votes
15
Found in [Package]
14.0.2
Issue ID
1419602
Regression
No
[URP] Decal rendering is affected when changing Render Scale value
Reproduction steps:
1. Open the user's attached project
2. Open the Game View
3. Select Assets > ChangeMyRenderScale.asset
4. In the Inspector window navigate to Quality and change the value of Render Scale
Expected results: In the Game view, the white square has sides of even length
Actual results: In the Game view, the white square changes scale to an oblong rectangle
Reproducible with: 12.1.6 (2021.2.19f1, 2021.3.1f1), 13.1.8 (2022.1.0f1), 14.0.2 (2022.2.0a11)
Couldn't test with: 7.7.1 (2019.4.38f1), 10.9.0 (2020.3.34f1) (Couldn't resolve console errors)
Comments (1)
-
ClayMojo
Jul 03, 2022 19:16
Is there any news about which Unity versions this fix might land in, and when that might be?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
Resolution Note:
Fixed in: 2023.1.0a10