Search Issue Tracker

Active

Votes

50

Found in

5.5.0f3

Issue ID

891971

Regression

No

GameObjects mesh is stuck at Combined Mesh (root:scene) and cannot be moved after aborting a build process

Graphics - General

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 2No workaround

1. Download attached project "Sand_6_v2"
2. Open scene "Scene 1"
3. Notice that it contains a lot of game objects. That's the same game object cloned multiple times and purpose of this is to ease repro as it's all about timing
4. Open build settings, press build and run, enter scene name and tap enter
5. Quickly cancel build before new blank scene gets opened (as per usual build process)
6. Expand any GameObject and notice that all mesh filters are stuck with combined meshes

Reproducible with: 5.5.0f3, 5.5.4p2, 5.6.0f2, 5.6.2p4
Not reproducible with - 2017.1.0a3

Notes:
1. Probably not the only way to reproduce the bug, other users are experiencing this issue after downgrading, light baking or etc
2. Can't reproduce the issue with 5.4 version of Unity, since the project gets corrupted and couldn't cause the issue with my own project

Comments (10)

  1. B70be5d23c0a4255ee079feb1a433c9e?d=mm

    13Flo

    Jul 03, 2017 23:09

    Sorry, I meant 5.6.1p4

  2. B70be5d23c0a4255ee079feb1a433c9e?d=mm

    13Flo

    Jul 03, 2017 23:08

    Just happened to my project in Unity 5.6.0p4
    Really really frustrating... Please fix. This IS an highly critical bug.

  3. 9763158be48fade420c636c3ceb7e5c9?d=mm

    HummerBumble

    Jun 17, 2017 13:09

    Still happening, having to replace every static mesh is taking me hours.

  4. 19fdc526c12c0d94832262fdb3422b45?d=mm

    tmslnz

    Jun 13, 2017 15:09

    Just had the privilege of encountering this illustrious bug. Thank god damage was limited by reverting to an older version of the scene & prefab.

  5. 19bcab4c25eb264b21619cd7a8a15481?d=mm

    guneyozsan

    Jun 02, 2017 01:04

    Same with 5.6.0f3.

  6. Ce4f3827f15a1f072f2edc42663e0adb?d=mm

    vicator

    Apr 22, 2017 15:15

    Unless you backup your projects frequently this is a serious bug that can destroy the whole mesh / light in your project.
    Make sure you never abort a build process.

  7. D2edae04a4a326087b4460c465cbd7f1?d=mm

    julianr

    Apr 20, 2017 09:59

    this may not be a build issue, other than when assets are imported into the new version.

  8. D2edae04a4a326087b4460c465cbd7f1?d=mm

    julianr

    Apr 19, 2017 22:52

    same issue. very frustrating when I have a deadline for a few days time.

  9. 0acdaace934569ed8a0c1f6e3ebe5a16?d=mm

    blunderstone

    Apr 19, 2017 15:52

    Having the same issue, very frustrating

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.