Search Issue Tracker
Fixed
Fixed in 2022.2.12f1, 2023.1.0b9, 2023.2.0a5
Votes
0
Found in
2022.2.7f1
2023.1.0b3
2023.2.0a2
Issue ID
UUM-27216
Regression
Yes
Editor freezes when selecting multiple assets with different Scripted Importers
Reproduction steps:
1. Open the “ImporterMultiSelectCrash“ project
2. Open the “Images” folder
3. Select the “test1.png“ asset, and in Inspector set the Importer to “Test1Importer”
4. Select the “test2.png” asset, and in Inspector set the Importer to “Test2Importer”
5. Multi-select the “test1.png” and “test2.png” assets
Expected result: the Editor does not freeze
Actual result: the Editor freezes
Reproduced in: 2022.2.4f1, 2022.2.9f1, 2023.1.0b3, 2023.2.0a2
Not reproduced in: 2020.3.45f1, 2021.3.19f1, 2022.2.3f1 (“Creating editor inspector failed: input objects don't reference to the same script” warning instead)
Reproduced using: macOS 13.0.1 (Intel), macOS 13.2 (M1) (by user)
Note: after the freeze, opening the project is stuck at cycling between importing “Images/test1.png” and “Images/test2.png”
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Screen.resolutions returns resolutions that include the notch area when called on Macs with a notch
- Shader Graph Editor Throws Exception When Deleting Custom Function Node
- Outlines are visible on Mesh when Alpha Clipping is enabled and Surface Type is set to Opaque
- UI Elements are not getting focused when navigating through using arrow keys if they’re placed in a specific position
- Deleted scene selection is wonky in the Build Settings
Add comment