Search Issue Tracker
Fixed in 2022.2.13f1
Fixed in 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a7
Votes
0
Found in
2022.2.5f1
2023.1.0b3
2023.2.0a6
Issue ID
UUM-27169
Regression
Yes
[UI Toolkit] Can’t reposition caret or select text with cursor when renaming element
Repro:
- Create a new project.
- Project View -> Right click -> Create -> UI Toolkit -> UI Document
- Open document in UI Builder.
- Drag any element into the UI Builder hierarchy.
- Right click element -> Rename.
- Try to reposition the text caret to the center of the highlighted text, or highlight a different section of text.
Expected Outcome: text caret is repositioned to where you click, or text selected is updated.
Actual Outcome: the renaming process is cancelled entirely.
Reproducible in 2023.1.0b3 and 2022.2.5f1.
Not reproducible in 2021.3.18f1 - this is a regression.
Have not extensively regression tested the issue - please contact the assigned ticket reporter if you need further testing or information.
!image-2023-02-14-15-12-37-884.png!
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment