Search Issue Tracker
Fixed in preview.1 - 0.2.3
Votes
0
Found in [Package]
preview.1 - 0.2.2
Issue ID
1226583
Regression
No
[AIPlanner] World Query from the Decision Controller does not show the expected results with certain queries containing 'OR'
How to reproduce:
1. Open user-submitted project (787481-AIPlanner.zip)
2. Open the SampleScene
3. Select DecisionController GameObject and expand the 'Include objects' section
4. Note that all objects are displayed under 'World objects'
5. Add a filter 'With Traits' for 'CustomTrait', note that only CustomTraitObjects are displayed
6. Add a filter 'OR', note that all objects are displayed
7. Add a filter 'With Traits' for 'SecondTrait' and a filter 'From GameObject' for 'SecondTraitObject1'. Note that expected objects are displayed(CustomTraitObject1, CustomTraitObject2, SecondTraitObject1)
8. Move the filter 'OR' to the bottom. Note that not all objects are displayed, unlike in step 6. Then move the filter 'With Traits' for 'CustomTrait' to the bottom
9. See the World objects
Expected result: CustomTraitObject1, CustomTraitObject2, SecondTraitObject1 are displayed(same result as in step 7)
Actual result: SecondTraitObject1 and SecondTraitObject2 are displayed
Reproducible with: 2019.3.5f1, 2020.1.0b1, 2020.2.0a2
Could not test with: 2017.4.38f1, 2018.4.19f1(AI Planner package unavailable)
Reproducible with package versions: preview.2. - 0.2.1, preview.1 - 0.2.2
Could not test with: preview.2 - 0.0.1, preview.4 - 0.2.0(DecisionController not yet implemented/errors when using it)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version preview.1 - 0.2.3):
Fixed in preview.1 - 0.2.3