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Issue ID




[HDRP] Local Volume's Weight doesn't blend correctly between skies

Package: Scriptable Render Pipeline HD


Versions tested: 2019.3.4f1 + 7.1.8, 7.3.0

Reproduces in 7.1.8 and 7.3.0

Steps to reproduce:
1) Open attached project or make a scene with global and local volumes, both having different sky overrides
2) Fly camera into local volume
3) Drag Weight slider
4) Observe that it just switches between different sky types

Expected behaviour: Should blend between two skies

  1. Resolution Note:

    Expected. Can't smoothly blend between sky type enums.

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