Search Issue Tracker
Fixed in 10.2.0
Votes
0
Found in [Package]
10.1.0
Issue ID
1283398
Regression
Yes
[URP][2D Lost Crypt project] Compilation issue when both input system are enabled
URP][2D Lost Crypt project] Compilation issue when both input system are enabled
Repro Steps:
1. Open Lost Crypt Project(Asset Store) with latest URP 10.1.0
2. Note that a bunch of errors occurs.
Example of Errors:
Library/PackageCache/com.unity.render-pipelines.core@10.1.0/Runtime/Debugging/DebugManager.Actions.cs(168,70): error CS1061: 'DebugActionDesc' does not contain a definition for 'buttonTriggerList' and no accessible extension method 'buttonTriggerList' accepting a first argument of type 'DebugActionDesc' could be found (are you missing a using directive or an assembly reference?)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors occur when setting the Render Object Event to AfterRenderingPostProcessing while using STP for Upscaling
- UnityYamlMerge.exe doesn't correctly handle merge conflicts in modified properties on a prefab variant
- Inconsistent color scheme in "Details" section of "Select Presets" inspector window
- Crash on __pthread_kill when launching Editor via command-line with "-disableManagedDebugger" argument
- [VFX] Deleting “New Group Node” name doesn’t allow to type or add new name
Resolution Note (fix version 10.2.0):
Resolved in: https://github.com/Unity-Technologies/Graphics/pull/2117
Fixed on Package version: URP 10.2.0