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[MacOS] Crash on -[CocoaMainMenu validateMenuItem:] when clicking on Men...
This case is a copy of case 1338752 in Fogbugz, and this was created just so that we can have backport in the new system. Reproducti... Read more
The "Edit Collider" icon is not displayed when using more than one colli...
Reproduction steps: 1. Create a new project2. Import the attached prefab “Prefab“3. Select the imported prefab4. In the Inspector wi... Read more
PSS memory Leak on Android when app is left to idle (19 MB/Hr to 190 MB/Hr)
Steps to reproduce: Open the attached user's Project “LeakMemory” Select Android build target Add the default scene in the build set... Read more
[2D] Light2D.LateUpdate generates 136Bytes of garbage per Light2D per frame
No description entered in Cloud incident. Read more
[2D][Tilemap Extras] Tiles are rotated when painting with Random Brush
Reproduction steps:1. Open the attached project “TileMapBug”2. Open “Assets/Scenes/SampleScene” Scene3. Open Window → 2D → Tile Pale... Read more
[MacOS] Application with file dialog freezes when switching windows
Steps to reproduce:1. Open the “ModalDialog” project2. Build And Run the project3. Click the white circle4. Switch to some other win... Read more
[Linux] Crash on GUIView::SendLayoutEvent(GUIState&) when changing Anima...
Reproduction steps:1. Open the attached “CrashRepro” project2. In the Project window, click “Assets/ThirdParty/EMD Assets/CharacterP... Read more
Hang after unloading game level and async loading main menu scene in add...
There are no reproduction steps. Reproducible with: 2021.3.8f1 (user) Reproducible on: Windows 10 (user machine) Note:- The Dump fil... Read more
[HDRP] Built project screen flickers when using HDRP
Reproduction steps:1. Open the attached project “FlickerRepro”2. Build the project3. Run the built project4. Look at the built proje... Read more
Bake time total is getting truncated
1. Bake any scene2. Capture the bake time total through script3. Notice that bake times are truncated to seconds and don't have mill... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default