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[Linux][Profiler] Missing Profiler EndSample errors thrown on clicking t...
Editor thrown Missing Profiler EndSample errors on clicking the "Profiler Module" dropdown when "Target Selection" is "Editor", refe... Read more
Burst fails to compile when code is wrapped in #if UNITY_SERVER and UNIT...
How to reproduce: 1. Open the user's attached project("Burst_UnityServerError.zip") 2. Make sure "Server Build" is enabled 2. Build ... Read more
Graphical Errors occur and Scene view is corrupted when the projects Gra...
How to reproduce: 1. Open attached "TestingOpenGL.zip" and Scenes/SampleScene scene 2. Make sure that Graphics API is set to OpenGLE... Read more
[WebGL] User-Agent header is not unguarded when using UnityWebRequest
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a build for WebGL 3. Host the WebGL build 4. Op... Read more
[URP][Adreno][UI] Visual glitches on progress bar
Steps to reproduce: 1. Open the attached project or download project from https://github.com/Unity-Technologies/2d-rpg-demo 2. Build... Read more
Cannot select completely blended clips
1- Create a timeline and an animation track 2- Add two clips of the same length 3- Place the two clips completely on top of each oth... Read more
[UI Toolkit] Pointer events are triggered multiple times when simulating...
How to reproduce: 1. Open the attached "1287927 repro" project 2. Open the Input Debug window from Window > Analysis > Input Debugge... Read more
Default folder when creating new timeline asset is invalid when a packag...
1- Open timeline window 2- Select an empty gameobject 3- In the project window, select any package folder (or any other folder that ... Read more
Invalid clip position when copy/pasting an Activation clip
1- Create a new timeline 2- Add an activation track 3- Select only the activation clip 4- Copy the clip with the keyboard 5- Paste w... Read more
[Scriptable Build Pipeline] Scene Bundles will become corrupted when cha...
How to reproduce: 1. Open the user's attached "SBP-MovedSceneFile" project 2. In the Menu Bar, click SBP->Build Scenes 3. In the con... Read more
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