Search Issue Tracker
Fixed in 1.5.2
Votes
0
Found in [Package]
1.4.3
Issue ID
1289923
Regression
No
Default folder when creating new timeline asset is invalid when a package is selected in the Project window
1- Open timeline window
2- Select an empty gameobject
3- In the project window, select any package folder (or any other folder that is not in Assets)
4- In the timeline window, click on the Create button
Result: The OS folder select window is opened at the path of the selected folder of the Project window. This path is invalid.
Expected: The default path is set to the Assets folder instead of an invalid path.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment