Search Issue Tracker
Fixed in 1.5.2
Votes
0
Found in [Package]
1.4.3
Issue ID
1289923
Regression
No
Default folder when creating new timeline asset is invalid when a package is selected in the Project window
1- Open timeline window
2- Select an empty gameobject
3- In the project window, select any package folder (or any other folder that is not in Assets)
4- In the timeline window, click on the Create button
Result: The OS folder select window is opened at the path of the selected folder of the Project window. This path is invalid.
Expected: The default path is set to the Assets folder instead of an invalid path.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment