Search Issue Tracker
Fixed in 1.5.2
Votes
0
Found in [Package]
1.4.3
Issue ID
1289923
Regression
No
Default folder when creating new timeline asset is invalid when a package is selected in the Project window
1- Open timeline window
2- Select an empty gameobject
3- In the project window, select any package folder (or any other folder that is not in Assets)
4- In the timeline window, click on the Create button
Result: The OS folder select window is opened at the path of the selected folder of the Project window. This path is invalid.
Expected: The default path is set to the Assets folder instead of an invalid path.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment